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		<title>&gt;&gt;JWD&lt;&lt;</title>
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		<description>Форум</description>
		<lastBuildDate>Tue, 27 Nov 2012 00:57:24 GMT</lastBuildDate>
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			<title>Создания своего Выделенного Сервера modern warfare 2</title>
			<link>https://jwd.clan.su/forum/24-28-1</link>
			<pubDate>Tue, 27 Nov 2012 00:57:24 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;https://jwd.clan.su/forum/24&quot;&gt;Modern Warfare 2 Мультиплеер&lt;/a&gt;&lt;br /&gt;Автор темы: gebrit&lt;br /&gt;Автор последнего сообщения: gebrit&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;span style=&quot;color:red&quot;&gt;&lt;span style=&quot;font-size:18pt;&quot;&gt;Как сделать выделенный сервер для IW4M (FourDeltaOne, FDO, 4D1)&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;1.&lt;/b&gt; Скачать специальный обновлятор сервера Update Server: &lt;a class=&quot;link&quot; href=&quot;http://jwd.clan.su/dsut.zip&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;КЛАЦ&lt;/a&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;2.&lt;/b&gt; Положите его в папку с установленным &lt;span style=&quot;color:red&quot;&gt;&lt;u&gt;&lt;b&gt;Modern Warfare 2&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;. &lt;br /&gt;&lt;br /&gt; -&gt; Стандартный путь к папке &lt;b&gt;C: &amp;#92; Program Files (x86) &amp;#92; Steam &amp;#92; SteamApps &amp;#92; общий вызов &amp;#92; долга Modern Warfare 2 &amp;#92;&lt;/b&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;3.&lt;/b&gt; Перейдите в папку &amp;#92; &lt;b&gt;Main&lt;/b&gt; &amp;#92; и создаем новый файл с именем &lt;span style=&quot;color:red&quot;&gt;&lt;u&gt;&lt;b&gt;&quot;server.cfg&quot;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;4.&lt;/b&gt; Открываем &lt;b&gt;server.cfg&lt;/b&gt; с помощью блокнота. Скопируйте весь код &lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerbin0Na&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerbin0Na&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerbin0Na&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerbin0Na&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerbin0Na&apos;)).val(&apos;[&amp;#92;&amp;#8211;] server.cfg&apos;);$(&apos;#uSpoilerbin0Na&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerbin0Na&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerbin0Na&apos;)).val(&apos;[+] server.cfg&apos;);$(&apos;#uSpoilerbin0Na&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] server.cfg&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;//////////////////////////////////////////////////////////// &lt;br /&gt; /// 	fourDeltaone IW4M Server Configuration file 	 /// &lt;br /&gt; //////////////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // SERVER NAME &amp; COLORS	TIPS			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; // ^1 = Red 					// &lt;br /&gt; // ^2 = Green 					// &lt;br /&gt; // ^3 = Yellow					// &lt;br /&gt; // ^4 = Blue 					// &lt;br /&gt; // ^5 = Cyan					// &lt;br /&gt; // ^6 = Pink					// &lt;br /&gt; // ^7 = White					// &lt;br /&gt; // ^8 = Random Color				// &lt;br /&gt; // ^9 = Grey					// &lt;br /&gt; // ^0 = Black					// &lt;br /&gt; //						// &lt;br /&gt; // Hostname Example: ^5I ^6AM ^2LAZY		// &lt;br /&gt; //						// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set sv_hostname &quot;^5FourDeltaone ^7Server&quot; 	// Please put a server host name here &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // INFO						// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; sets _Admin &quot;Admin&quot;				// Your username. &lt;br /&gt; sets _Email &quot;youandme@example.org&quot;		// E-mail address. you can leave blank &lt;br /&gt; sets _Website &quot;http://fourdeltaone.net&quot;		// Website &lt;br /&gt; sets _Location &quot;EU - West&quot;			// Location &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // MASTERSERVER CONFIGURATION			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; //If you wish to not share your server to other // &lt;br /&gt; //clients then remove the address. 		// &lt;br /&gt; //Example sv_master# &quot;&quot;				// &lt;br /&gt; //						// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set sv_master2 &quot;master.alterrev.net&quot;		// aRev client (sv_master2 &quot;&quot; to disable this) &lt;br /&gt; set sv_master3 &quot;server.iw4play.de&quot;		// IW4Play Client (sv_master3 &quot;&quot; to disable this) &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // NON-GAMEPLAY CONFIGURATION			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set rcon_password &quot;&quot; 				// Access to your server to change stuff remotely. empty = disabled &lt;br /&gt; set privateMatch_serverPassword &quot;&quot; 		// Password Protected Game. Leave blank if you want players to join &lt;br /&gt; set sv_allowClientConsole &quot;1&quot;			// Enable or Disable players ability to access server commands &lt;br /&gt; set party_maxplayers &quot;18&quot;			// Maximum players that can&apos;t enter server &lt;br /&gt; set sv_maxPing &quot;300&quot; 				// maximum ping allowed, any higher and players will get kicked.( If you get server is for low ping players only, set this to 0 ) &lt;br /&gt; set sv_timeout &quot;20&quot; 				// Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions &lt;br /&gt; set sv_reconnectlimit &quot;3&quot; 			// How many times you can try to reconnect &lt;br /&gt; set g_inactivity &quot;0&quot; 				// Enable or Disable auto kick feature for idle/AFK players &lt;br /&gt; set g_inactivitySpectator &quot;0&quot; 			// time in seconds before a spectator gets kicked &lt;br /&gt; set g_logSync &quot;1&quot; 				// 1 = always flush games_mp.log, 0 = only flush on game end &lt;br /&gt; set g_log &quot;games_mp.log&quot; 			// Gamelog filename &lt;br /&gt; set com_logFilter &quot;1&quot;				// Removes ~95% of unneeded lines from the log. &lt;br /&gt; set sv_pure &quot;0&quot;					// verifying cilent files &lt;br /&gt; set sv_sayName &quot;^7Console&quot; 			// name server-side &apos;say&apos; commands show up as &lt;br /&gt; set iw4m_suicideMsg &quot;1&quot;				// custom suicide messages &lt;br /&gt; set sv_floodProtect &quot;3&quot;				// Chat Spam Protection &lt;br /&gt; set sv_kickBanTime &quot;300&quot;			// Kick Ban Duration. Time before player can re-join the server after getting kicked. &lt;br /&gt; set iw4m_secure &quot;1&quot;				// Enable checking of &apos;clean&apos; client status &lt;br /&gt; set iw4m_remoteKick &quot;1&quot;				// Allow the master server to kick unclean clients automatically &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // VOTING CONFIGURATION				// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set g_voteBanRatio &quot;0.80&quot;			// Ratio required for voteban &lt;br /&gt; set g_voteKickRatio &quot;0.60&quot;			// Ratio required for votekick &lt;br /&gt; set g_voteBankMin &quot;4&quot;				// Minimum votes required for voteban. -1 to disable. &lt;br /&gt; set g_voteKickMin &quot;4&quot;				// Minimum votes required for votekick. -1 to disable &lt;br /&gt; set g_voteBanDelay &quot;30&quot;				// Time in seconds after game init before voteban is allowed &lt;br /&gt; set g_voteKickDelay &quot;30&quot;			// Time in seconds after game init before votekick is allowed &lt;br /&gt; set g_voteBanLimit &quot;3&quot;				// Maximum amount of votebans allowed per player &lt;br /&gt; set g_voteKickLimit &quot;3&quot;				// Maximum amount of votekicks allowed per player &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // BASE GAME CONFIGURATION 			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; // war - Team Deathmatch			// &lt;br /&gt; // dm - Free-for-all				// &lt;br /&gt; // dom - Domination				// &lt;br /&gt; // koth - Headquarters				// &lt;br /&gt; // sab - Sabotage				// &lt;br /&gt; // sd - Search and Destroy			// &lt;br /&gt; // arena - Arena				// &lt;br /&gt; // dd - Demolition				// &lt;br /&gt; // ctf - Capture the Flag			// &lt;br /&gt; // oneflag - One-Flag CTF			// &lt;br /&gt; // gtnw - Global Thermo-Nuclear War		// &lt;br /&gt; // oitc - one in the chamer			// &lt;br /&gt; // gg - Gun Game				// &lt;br /&gt; // ss - Sharp Shooter				// &lt;br /&gt; //						// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set g_gametype &quot;war&quot; 				//Choose a gametype from the list above. &lt;br /&gt;&lt;br /&gt; set scr_player_forcerespawn &quot;1&quot; 		// Players respawn automatically after being fragged &lt;br /&gt; set scr_thirdperson &quot;0&quot; 			// third-person mode &lt;br /&gt; set scr_game_hardpoints &quot;1&quot; 			// Enable/Disable Killstreak rewards &lt;br /&gt; set scr_hardpoint_allowhelicopter &quot;1&quot;		// Allow Attack Helicopters &lt;br /&gt; set scr_hardpoint_allowuav &quot;1&quot;			// Allow UAV &lt;br /&gt; set scr_hardpoint_allowartillery &quot;1&quot;		// Allow Airstrikes &lt;br /&gt; set scr_game_perks &quot;1&quot; 				// Allow players to have perks &lt;br /&gt; set scr_game_allowkillcam &quot;1&quot; 			// Allow Killcam. &lt;br /&gt; set scr_nukeTimer &quot;10&quot;				// Timer when nuke goes off &lt;br /&gt; set scr_diehard &quot;0&quot; 				// die-hard mode &lt;br /&gt; set scr_teambalance &quot;1&quot; 			// Enable or Disable auto balance. &lt;br /&gt;&lt;br /&gt; set scr_game_spectatetype &quot;2&quot; 			// Allow Spectators. 0 = Disabled, 1 = Team/Player only, 2 = Free &lt;br /&gt; set scr_player_suicidespawndelay &quot;0&quot; 		// Wait before you respawn if you committed suicide. &lt;br /&gt; set scr_player_sprinttime &quot;4&quot;			// Sprint time, duration a player can run. &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // HARDCORE CONFIGURATION 			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // uncomment below commands for some hardcore	// &lt;br /&gt; // by removing the // before each set dvar.	// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; // set g_hardcore &quot;1&quot;				// Enable or Disable Hardcore Mode. &lt;br /&gt; // set ui_hud_hardcore &quot;1&quot;			// Heads up display. &lt;br /&gt; // set scr_hardcore &quot;1&quot;				// Enable or Disable Hardcore Mode. &lt;br /&gt; // set scr_game_deathpointloss &quot;0&quot;		// Points Loss on death XP. &lt;br /&gt; // set scr_game_onlyheadshots &quot;1&quot; 		// Enable/Disable Only Headshots mode. You can only kill players by taking headshots. &lt;br /&gt; // set scr_player_maxhealth &quot;30&quot;		// Percent of Health players will have on Respawn. &lt;br /&gt; // set scr_team_fftype &quot;1&quot; 			// Enable or Disable Friendly Fire. 1 = on, 2 = reflect, 3 = shared &lt;br /&gt; // set scr_player_healthregentime &quot;0&quot;		// Time it takes you to recover damage. &lt;br /&gt; // set scr_team_kickteamkillers &quot;0&quot; 		// Anyone who team kills, gets kicked automatically if you enable this feature. &lt;br /&gt; // set scr_team_teamkillspawndelay &quot;20&quot;		// Team Killer gets a respawn penalty of specified seconds (20). &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // AIRDROP CONFIGURATION 			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // uncomment below commands for airdrop config	// &lt;br /&gt; // by removing the // before each set dvar.	// &lt;br /&gt; //						// &lt;br /&gt; // Weight (1-&gt;1000)				// &lt;br /&gt; // Selection is weighted random 		// &lt;br /&gt; // higher weights increase selection chance	// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; // set scr_airdrop_ac130 &quot;3&quot; &lt;br /&gt; // set scr_airdrop_ammo &quot;17&quot; &lt;br /&gt; // set scr_airdrop_counter_uav &quot;15&quot; &lt;br /&gt; // set scr_airdrop_emp &quot;1&quot; &lt;br /&gt; // set scr_airdrop_harrier_airstrike &quot;7&quot; &lt;br /&gt; // set scr_airdrop_helicopter &quot;7&quot; &lt;br /&gt; // set scr_airdrop_helicopter_flares &quot;5&quot; &lt;br /&gt; // set scr_airdrop_helicopter_minigun &quot;3&quot; &lt;br /&gt; // set scr_airdrop_nuke &quot;0&quot; &lt;br /&gt; // set scr_airdrop_precision_airstrike &quot;11&quot; &lt;br /&gt; // set scr_airdrop_predator_missile &quot;12&quot; &lt;br /&gt; // set scr_airdrop_sentry &quot;12&quot; &lt;br /&gt; // set scr_airdrop_stealth_airstrike &quot;5&quot; &lt;br /&gt; // set scr_airdrop_uav &quot;17&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // EMERGENCY AIRDROP CONFIGURATION		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // uncomment below commands for airdrop config	// &lt;br /&gt; // by removing the // before each set dvar.	// &lt;br /&gt; //						// &lt;br /&gt; // Weight (1-&gt;1000)				// &lt;br /&gt; // Selection is weighted random 		// &lt;br /&gt; // higher weights increase selection chance	// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; // set scr_airdrop_mega_ac130 &quot;2&quot; &lt;br /&gt; // set scr_airdrop_mega_ammo &quot;12&quot; &lt;br /&gt; // set scr_airdrop_mega_counter_uav &quot;16&quot; &lt;br /&gt; // set scr_airdrop_mega_emp &quot;0&quot; &lt;br /&gt; // set scr_airdrop_mega_harrier_airstrike &quot;5&quot; &lt;br /&gt; // set scr_airdrop_mega_helicopter &quot;5&quot; &lt;br /&gt; // set scr_airdrop_mega_helicopter_flares &quot;3&quot; &lt;br /&gt; // set scr_airdrop_mega_helicopter_minigun &quot;2&quot; &lt;br /&gt; // set scr_airdrop_mega_nuke &quot;0&quot; &lt;br /&gt; // set scr_airdrop_mega_precision_airstrike &quot;10&quot; &lt;br /&gt; // set scr_airdrop_mega_predator_missile &quot;14&quot; &lt;br /&gt; // set scr_airdrop_mega_sentry &quot;16&quot; &lt;br /&gt; // set scr_airdrop_mega_stealth_airstrike &quot;3&quot; &lt;br /&gt; // set scr_airdrop_mega_uav &quot;12&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // FREE FOR ALL GAMETYPE SETTINGS		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_dm_scorelimit &quot;10000&quot;			// Score limit to win the game. &lt;br /&gt; set scr_dm_timelimit &quot;15&quot; 			// Duration in minutes for the game to end if the score limit isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_dm_playerrespawndelay &quot;-1&quot; 		// -1 is no respawn delay, 0 is automatic, &gt; 0 is X seconds &lt;br /&gt; set scr_dm_numlives &quot;0&quot; 			// Number of lives per player 0 for unlimited. &lt;br /&gt; set scr_dm_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // TEAM DEATHMATCH GAMETYPE SETTINGS		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_war_scorelimit &quot;10000&quot; 			// Score limit to win the game. &lt;br /&gt; set scr_war_timelimit &quot;15&quot; 			// Duration in minutes for the game to end if the score limit isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_war_playerrespawndelay &quot;-1&quot; 		// -1 is no respawn delay, 0 is automatic, &gt; 0 is X seconds &lt;br /&gt; set scr_war_waverespawndelay &quot;0&quot; 		// Duration is seconds before the first respawn in each round. &lt;br /&gt; set scr_war_numlives &quot;0&quot; 			// Number of lives per player 0 for unlimited. &lt;br /&gt; set scr_war_promode &quot;0&quot; &lt;br /&gt; set scr_war_roundlimit &quot;1&quot; 			// Rounds per game. &lt;br /&gt; set scr_war_winlimit &quot;1&quot; 			// amount of wins needed to win a round-based game &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // DOMINATION GAMETYPE SETTINGS			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_dom_scorelimit &quot;200&quot;			// Score limit to win the game. &lt;br /&gt; set scr_dom_timelimit &quot;60&quot; 			// Duration in minutes for the game to end if the score limit isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_dom_playerrespawndelay &quot;-1&quot; 		// -1 is no respawn delay, 0 is automatic, &gt; 0 is X seconds &lt;br /&gt; set scr_dom_waverespawndelay &quot;0&quot; 		// Duration is seconds before the first respawn in each round. &lt;br /&gt; set scr_dom_numlives &quot;0&quot; 			// Number of lives per player 0 for unlimited. &lt;br /&gt; set scr_dom_promode &quot;0&quot; &lt;br /&gt; set scr_dom_roundlimit &quot;1&quot; 			// Rounds per game &lt;br /&gt; set scr_dom_winlimit &quot;1&quot; 			// amount of wins needed to win a round-based game &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // DEMOLITION GAMETYPE SETTINGS			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_dd_roundswitch &quot;1&quot; 			// Rounds before the teams switch the sides. &lt;br /&gt; set scr_dd_scorelimit &quot;2&quot;			// Score limit needed to win. &lt;br /&gt;&lt;br /&gt; set scr_dd_bombtimer &quot;45&quot;			// Time the bomb takes to detonate. &lt;br /&gt; set scr_dd_defusetime &quot;5&quot; 			// Time taken to defuse the bomb. &lt;br /&gt; set scr_dd_extratime &quot;3&quot; &lt;br /&gt; set scr_dd_numlives &quot;0&quot;				// Lives per player 0 for unlimited. &lt;br /&gt; set scr_dd_planttime &quot;5&quot; 			// Time it takes to plant a bomb in seconds. &lt;br /&gt; set scr_dd_roundlimit &quot;3&quot;			// Rounds the game is limited to, if there are no winners. &lt;br /&gt; set scr_dd_timelimit &quot;2.5&quot;			// Round time limit. &lt;br /&gt; set scr_dd_playerrespawndelay &quot;0&quot;		// -1 is no respawn delay, 0 is automatic, &gt; 0 is X seconds &lt;br /&gt; set scr_dd_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // SEARCH AND DESTROY GAMETYPE SETTINGS		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_sd_scorelimit &quot;1&quot;			// Score limit required to win the game. &lt;br /&gt; set scr_sd_timelimit &quot;2.5&quot;			// Time limit if the score limit isn&apos;t reached &lt;br /&gt; set scr_sd_playerrespawndelay &quot;-1&quot; 		// -1 is no respawn delay, 0 is automatic, &gt; 0 is X seconds &lt;br /&gt; set scr_sd_waverespawndelay &quot;0&quot; 		// Delay for first respawn. &lt;br /&gt; set scr_sd_numlives &quot;1&quot;				// Number of lives per player per game. &lt;br /&gt; set scr_sd_roundlimit &quot;0&quot; 			// Rounds the game is limited to 0 for unlimited. &lt;br /&gt; set scr_sd_winlimit &quot;4&quot; 			// amount of wins needed to win a round-based game &lt;br /&gt; set scr_sd_roundswitch &quot;1&quot;			// after X rounds, switch sides &lt;br /&gt; set scr_sd_bombtimer &quot;45&quot;			// Time taken for the bomb to detonate. &lt;br /&gt; set scr_sd_defusetime &quot;5&quot;			// Time taken to defuse the bomb. &lt;br /&gt; set scr_sd_multibomb &quot;0&quot; 			// allow multiple people to &apos;have the bomb&apos; &lt;br /&gt; set scr_sd_planttime &quot;5&quot; &lt;br /&gt; set scr_sd_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // SABOTAGE GAMETYPE SETTINGS			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_sab_bombtimer &quot;30&quot;			// Duration in seconds the bomb takes to detonate. &lt;br /&gt; set scr_sab_defusetime &quot;5&quot;			// Time taken to defuse the bomb. &lt;br /&gt; set scr_sab_hotpotato &quot;0&quot; 			// One bomb that the teams must fight over. One defending and one have to plant at the site. &lt;br /&gt; set scr_sab_numlives &quot;0&quot; 			// Number of lives players get. &lt;br /&gt; set scr_sab_planttime &quot;2.5&quot; 			// Time taken to plant the bomb. &lt;br /&gt; set scr_sab_playerrespawndelay &quot;7.5&quot;		// Time before respawn. &lt;br /&gt; set scr_sab_roundlimit &quot;1&quot; 			// Rounds per game. &lt;br /&gt; set scr_sab_roundswitch &quot;1&quot;			// Rounds needed to be played before the teams switch sides. &lt;br /&gt; set scr_sab_scorelimit &quot;1&quot;			// Score limit to win the match. &lt;br /&gt; set scr_sab_timelimit &quot;10&quot;			// Duration in minutes the game lasts if the score limit isn&apos;t reached. &lt;br /&gt; set scr_sab_waverespawndelay &quot;0&quot; 		// Time delay for first respawn before the game. &lt;br /&gt; set scr_sab_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // CAPTURE THE FLAG GAMETYPE SETTINGS		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_ctf_scorelimit &quot;3&quot;			// Target score before the round ends. &lt;br /&gt; set scr_ctf_timelimit &quot;5&quot;			// Duration in minutes for the game to end if the score limit isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_ctf_numlives &quot;0&quot;			// Number of lives per player 0 for unlimited. &lt;br /&gt; set scr_ctf_playerrespawndelay &quot;0&quot; 		// Respawn wait in seconds. &lt;br /&gt; set scr_ctf_roundlimit &quot;3&quot;			// How many rounds match would last. &lt;br /&gt; set scr_ctf_roundswitch &quot;1&quot;			// Rounds before the teams switch sides. &lt;br /&gt; set scr_ctf_waverespawndelay &quot;10&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // HEADQUARTERS GAMETYPE SETTINGS		// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_koth_scorelimit &quot;250&quot; 			// Score limit to win the game. &lt;br /&gt; set scr_koth_timelimit &quot;10&quot; 			// Duration in minutes the game will continue if the score isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_koth_numlives &quot;0&quot;			// Number of lives per game. 0 for unlimited. &lt;br /&gt; set scr_koth_playerrespawndelay &quot;0&quot;		// Players respawn wait. &lt;br /&gt; set scr_koth_roundlimit &quot;1&quot; 			// Rounds to be played. &lt;br /&gt; set scr_koth_roundswitch &quot;1&quot; 			// Rounds to be played before teams switch sides. &lt;br /&gt; set scr_koth_winlimit &quot;1&quot;			// rounds per game &lt;br /&gt; set scr_koth_waverespawndelay &quot;0&quot;		// First respawn delay for each round. &lt;br /&gt; set koth_proMode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // ARENA GAMETYPE SETTINGS			// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_arena_scorelimit &quot;1&quot;			// Score limit to win the game. &lt;br /&gt; set scr_arena_timelimit &quot;2.5&quot;			// Duration in minutes the game will continue if the score isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_arena_numlives &quot;1&quot;			// Number of lives per game 0 for unlimited. &lt;br /&gt; set scr_arena_roundlimit &quot;0&quot;			// Rounds to be played. &lt;br /&gt; set scr_arena_roundswitch &quot;3&quot;			// Rounds before the teams switch sides. &lt;br /&gt; set scr_arena_winlimit &quot;4&quot;			// rounds per game &lt;br /&gt; set scr_arena_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // GLOBAL THERMONUCLEAR WAR GAMETYPE SETTINGS	// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set scr_gtnw_scorelimit &quot;101&quot;			// Score limit to win the game. &lt;br /&gt; set scr_gtnw_timelimit &quot;10&quot;			// Duration in minutes the game will continue if the score isn&apos;t reached. &lt;br /&gt;&lt;br /&gt; set scr_gtnw_numlives &quot;0&quot;			// Number of lives per game 0 for unlimited. &lt;br /&gt; set scr_gtnw_playerrespawndelay &quot;0&quot;		// Players respawn wait. &lt;br /&gt; set scr_gtnw_roundlimit &quot;1&quot;			// Rounds to be played. &lt;br /&gt; set scr_gtnw_roundswitch &quot;0&quot;			// Rounds before the teams switch sides. &lt;br /&gt; set scr_gtnw_waverespawndelay &quot;0&quot;		// First respawn delay for each round. &lt;br /&gt; set scr_gtnw_winlimit &quot;1&quot;			// rounds per game &lt;br /&gt; set scr_gtnw_promode &quot;0&quot; &lt;br /&gt;&lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; // MAP ROTATION	TIPS				// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; //Example: sv_maprotation &quot;map mp_rust map mp_&quot; // &lt;br /&gt; //						// &lt;br /&gt; //mp_afghan - Afghan			// &lt;br /&gt; //mp_derail - Derail			// &lt;br /&gt; //mp_estate - Estate			// &lt;br /&gt; //mp_favela - Favela			// &lt;br /&gt; //mp_highrise - Highrise			// &lt;br /&gt; //mp_invasion - Invasion			// &lt;br /&gt; //mp_checkpoint - Karachi			// &lt;br /&gt; //mp_quarry - Quarry			// &lt;br /&gt; //mp_rundown - Rundown			// &lt;br /&gt; //mp_rust - Rust			// &lt;br /&gt; //mp_boneyard - Scrapyard			// &lt;br /&gt; //mp_nightshift - Skidrow			// &lt;br /&gt; //mp_subbase - Sub Base			// &lt;br /&gt; //mp_terminal - Terminal			// &lt;br /&gt; //mp_underpass - Underpass			// &lt;br /&gt; //mp_brecourt - Wasteland			// &lt;br /&gt; //						// &lt;br /&gt; //// DLC1 STIMULUS /////////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; //mp_complex - Bailout			// &lt;br /&gt; //mp_crash - Crash			// &lt;br /&gt; //mp_overgrown - Overgrown			// &lt;br /&gt; //mp_compact - Salvage			// &lt;br /&gt; //mp_storm - Storm			// &lt;br /&gt; //						// &lt;br /&gt; //// DLC2 RESURGENCE ///////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; //mp_abandon - Carnival			// &lt;br /&gt; //mp_fuel2 - Fuel			// &lt;br /&gt; //mp_strike - Strike			// &lt;br /&gt; //mp_trailerpark - Trailer Park		// &lt;br /&gt; //mp_vacant - Vacant			// &lt;br /&gt; //						// &lt;br /&gt; //// DLC3 FOURDELTAONE /////////////////////////// &lt;br /&gt; //						// &lt;br /&gt; //oilrig	 - Oilrig			// &lt;br /&gt; //invasion	 - BurgerTown			// &lt;br /&gt; //iw4_credits	 - Its Basicly A Cube		// &lt;br /&gt; //gulag		 - Gulag			// &lt;br /&gt; //contingency	 - Contingency			// &lt;br /&gt; //so_ghillies	 - Pripyat			// &lt;br /&gt; //						// &lt;br /&gt; ////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; /////////////////////////////////////////////////////// &lt;br /&gt; // GAMETYPE ROTATION TIPS	 		 // &lt;br /&gt; /////////////////////////////////////////////////////// &lt;br /&gt; //						 // &lt;br /&gt; // Example: set sv_maprotation 			 // &lt;br /&gt; // &quot;gametype dm map mp_rust gametype war map oilrig&quot; // &lt;br /&gt; //						 // &lt;br /&gt; // war - Team Deathmatch			 // &lt;br /&gt; // dm - Free-for-all				 // &lt;br /&gt; // dom - Domination				 // &lt;br /&gt; // koth - Headquarters				 // &lt;br /&gt; // sab - Sabotage				 // &lt;br /&gt; // sd - Search and Destroy			 // &lt;br /&gt; // arena - Arena				 // &lt;br /&gt; // dd - Demolition				 // &lt;br /&gt; // ctf - Capture the Flag			 // &lt;br /&gt; // oneflag - One-Flag CTF			 // &lt;br /&gt; // gtnw - Global Thermo-Nuclear War		 // &lt;br /&gt; // oitc - one in the chamer			 // &lt;br /&gt; // gg - Gun Game				 // &lt;br /&gt; // ss - Sharp Shooter				 // &lt;br /&gt; //						 // &lt;br /&gt; /////////////////////////////////////////////////////// &lt;br /&gt;&lt;br /&gt; set sv_mapRotation &quot;map mp_afghan map mp_derail map mp_estate map mp_favela map mp_highrise map mp_invasion map mp_checkpoint map mp_quarry map mp_rundown map mp_rust map mp_boneyard map mp_nightshift map mp_subbase map mp_terminal map mp_underpass map mp_brecourt map mp_complex map mp_crash map mp_overgrown map mp_compact map mp_storm map mp_abandon map mp_fuel2 map mp_strike map mp_trailerpark map mp_vacant map oilrig map invasion map iw4_credits map gulag map contingency map so_ghillies&quot;&lt;!--/ust--&gt;&lt;!--usn(=server.cfg)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; (Ctrl + A, Ctrl + C), а затем вставьте его в &lt;b&gt;server.cfg&lt;/b&gt;. &lt;br /&gt;&lt;br /&gt; -&gt; Если вы хотите пропустить &lt;b&gt;3 и 4 шаг&lt;/b&gt;, то просто скачайте этот &lt;a class=&quot;link&quot; href=&quot;http://jwd.clan.su/server.cfg&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;server.cfg&lt;/b&gt;&lt;/a&gt;. &lt;br /&gt; -&gt; По желанию вы можете изменить &lt;b&gt;список карт на сервере&lt;/b&gt; &lt;br /&gt; -&gt; Убедитесь, что &lt;b&gt;DLC карты&lt;/b&gt; установлены &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; 5. Переименовавываем &lt;span style=&quot;color:red&quot;&gt;&lt;b&gt;iw4m.dat&lt;/b&gt;&lt;/span&gt; в &lt;span style=&quot;color:red&quot;&gt;&lt;b&gt;iw4m.exe&lt;/b&gt;&lt;/span&gt;. Создайте ярлык &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;iw4m.exe&lt;/b&gt;&lt;/span&gt; и перейдите к следующему шагу: &lt;br /&gt;&lt;br /&gt; -&gt; Щелкните правой кнопкой мыши на ярлык &lt;b&gt;iw4m.exe&lt;/b&gt; и выберите Свойства &lt;br /&gt; -&gt; И в поле Объект нажмите пробел и введите следующее: &lt;br /&gt;&lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Code&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;+set party_maxplayers 18 +set net_port 28961 +exec server.cfg +map mp_rust +map_rotate -dedicated -console&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt;&lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;6.&lt;/b&gt; Команда порта &lt;b&gt;&quot;+set net_port &lt;port&gt;&quot;&lt;/b&gt; &lt;br /&gt;&lt;br /&gt; -&gt; По умолчанию стоит порт &lt;b&gt;28 960&lt;/b&gt; (но мы будем использовать &lt;b&gt;28 961&lt;/b&gt;, на всякий случай) &lt;br /&gt; -&gt; Убедитесь, что порт открыт на &lt;b&gt;компьютере / сервере...&lt;/b&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;7.&lt;/b&gt; Запустите ярлык и можно играть на &lt;b&gt;вашем сервере&lt;/b&gt;! &lt;br /&gt; ________________________________________________________</content:encoded>
			<category>Modern Warfare 2 Мультиплеер</category>
			<dc:creator>gebrit</dc:creator>
			<guid>https://jwd.clan.su/forum/24-28-1</guid>
		</item>
		<item>
			<title>Как сделать выделенный сервер для IW4M (сервер с модом )</title>
			<link>https://jwd.clan.su/forum/24-27-1</link>
			<pubDate>Tue, 27 Nov 2012 00:55:31 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;https://jwd.clan.su/forum/24&quot;&gt;Modern Warfare 2 Мультиплеер&lt;/a&gt;&lt;br /&gt;Автор темы: gebrit&lt;br /&gt;Автор последнего сообщения: gebrit&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;color:#00FF00&quot;&gt;&lt;span style=&quot;font-size:13pt;&quot;&gt;Для начала вам нужен свой выделенный сервер&lt;/span&gt;&lt;/span&gt; &lt;a class=&quot;link&quot; href=&quot;http://jwd.clan.su/forum/24-28-1&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;(подробнее здесь)&lt;/a&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;color:#00FF00&quot;&gt;&lt;span style=&quot;font-size:15pt;&quot;&gt;Для того чтобы сделать сервер с модом нужно сделать следующее:&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;1)&lt;/b&gt; Найти &lt;b&gt;мод&lt;/b&gt;, который вы хотите запустить на сервере, для примера я буду использовать &lt;b&gt;iSnipe&lt;/b&gt;. &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;2)&lt;/b&gt; Возьмите .IWD файл мода и переименуйте его в &lt;b&gt;z_svr_ &lt;modname&gt;.IWD&lt;/b&gt; &lt;br /&gt; -&gt; На примере &lt;b&gt;iSnipe&lt;/b&gt; мода: &lt;b&gt;z_svr_iSnipe.iwd&lt;/b&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;3)&lt;/b&gt; Возьмите новые файлы .&lt;b&gt;IWD&lt;/b&gt; и создайте для него папку. Моя папка будет называться просто &lt;b&gt;&quot;isnipe&quot;&lt;/b&gt; &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;4)&lt;/b&gt; Затем просто вставьте .&lt;b&gt;IWD&lt;/b&gt; файл в новую папку. &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;5)&lt;/b&gt; Разместите полученную папку в &lt;b&gt;Modern Warfare 2/mods&lt;/b&gt;. &lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;6)&lt;/b&gt; Теперь на параметр сервера вводим (в поле объект ярлыка iw4mp.exe): &lt;br /&gt;&lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Code&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;+set party_maxplayers 18 +set net_port 28961 +exec server.cfg +map mp_rust +map_rotate -dedicated -console&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;7)&lt;/b&gt; Чтобы мод работал, нужен параметр &quot;&lt;b&gt;+set fs_game &quot;mods/&lt;modname&gt;&lt;/b&gt;&quot; &lt;br /&gt; -&gt; Это должно выглядеть примерно так (например я здесь использую &lt;b&gt;мод iSnipe&lt;/b&gt;): &lt;br /&gt;&lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Code&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt; &lt;br /&gt; +set party_maxplayers 18 +set net_port 28961 +exec server.cfg +map mp_rust +map_rotate -dedicated -console +set fs_game &quot;mods/isnipe&quot;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;&lt;span style=&quot;color:#00FF00&quot;&gt;ВНИМАНИЕ:&lt;/span&gt;&lt;/b&gt; поместите параметр &lt;b&gt;+set fs_game &quot;mods/&lt;modname&gt;&quot;&lt;/b&gt; &lt;span style=&quot;color:#00FF00&quot;&gt;ПОСЛЕ&lt;/span&gt;&lt;b&gt;&quot;-dedicated -console&quot;&lt;/b&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;8)&lt;/b&gt; &lt;b&gt;Запускаем сервер&lt;/b&gt; (&lt;b&gt;с параметрами мода&lt;/b&gt;), и сервер должен загрузить &lt;b&gt;модули мода&lt;/b&gt; на вашем &lt;b&gt;сервере&lt;/b&gt;! &lt;br /&gt;&lt;br /&gt; ________________________________________________________ &lt;br /&gt;&lt;br /&gt; &lt;b&gt;9)&lt;/b&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/U-GWAg&quot; title=&quot;http://fourdeltaone.net/forum/viewtopic.php?f=17&amp;amp;t=8353&amp;amp;p=59245&amp;amp;hilit=isnipe+mod#p59245&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color:green&quot;&gt;&lt;span style=&quot;font-size:15pt;&quot;&gt;Список 4D1 модов&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;</content:encoded>
			<category>Modern Warfare 2 Мультиплеер</category>
			<dc:creator>gebrit</dc:creator>
			<guid>https://jwd.clan.su/forum/24-27-1</guid>
		</item>
		<item>
			<title>Коды к игре</title>
			<link>https://jwd.clan.su/forum/25-26-1</link>
			<pubDate>Tue, 27 Nov 2012 00:53:00 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;https://jwd.clan.su/forum/25&quot;&gt;Modern Warfare 2 Single Player&lt;/a&gt;&lt;br /&gt;Автор темы: gebrit&lt;br /&gt;Автор последнего сообщения: gebrit&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>В папке &lt;b&gt;players&lt;/b&gt; каталога игры найдите файл &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;config.cfg&lt;/b&gt;&lt;/span&gt; (например, в &lt;b&gt;C:&amp;#92;Program Files&amp;#92;Steam&amp;#92;SteamApps&amp;#92;common&amp;#92;call of duty modern warfare 2&amp;#92;players&lt;/b&gt;). &lt;span style=&quot;color:#00FF00&quot;&gt;&lt;b&gt;Откройте его Блокнотом и добавьте в него следующие строки:&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Code&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;seta thereisacow &quot;1337&quot; &lt;br /&gt; bind F1 &quot;god&quot; &lt;br /&gt; bind F2 &quot;give ammo&quot; &lt;br /&gt; bind F3 &quot;notarget&quot; &lt;br /&gt; bind F4 &quot;noclip&quot;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;color:#00FF00&quot;&gt;&lt;b&gt;Запустите игру, во время нее нажимайте на клавиши:&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;F1&lt;/b&gt;&lt;/span&gt; - &lt;b&gt;режим бога&lt;/b&gt; &lt;br /&gt; &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;F2&lt;/b&gt;&lt;/span&gt; - &lt;b&gt;все патроны&lt;/b&gt; &lt;br /&gt; &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;F3&lt;/b&gt;&lt;/span&gt; - &lt;b&gt;враги вас не видят&lt;/b&gt; &lt;br /&gt; &lt;span style=&quot;color:green&quot;&gt;&lt;b&gt;F4&lt;/b&gt;&lt;/span&gt; - &lt;b&gt;отключить перезарядку&lt;/b&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;Коды можно назначить для любых клавиш&lt;/b&gt;. Для того чтобы они не сбрасывались установите атрибут &quot;&lt;b&gt;Только для чтения&lt;/b&gt;&quot; (&quot;&lt;b&gt;Read only&lt;/b&gt;&quot;) для файла &lt;b&gt;config.cfg&lt;/b&gt;.</content:encoded>
			<category>Modern Warfare 2 Single Player</category>
			<dc:creator>gebrit</dc:creator>
			<guid>https://jwd.clan.su/forum/25-26-1</guid>
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